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AARON GREEN
University Projects
An engine made in Visual Studio using OpenGL and SDL.
Uses a component based system.
A first person shooter featuring multiple game modes and AI that can play both in teams or solo.
Use the differences between worlds as you switch instantly between them to help navigate your way through the game.
Fight wave after wave of enemies, each one cuter then the last.
A group project.
Three rounds of enemies and a big boss to top it off.
Enemy weapons and behaviours vary widely to keep it exciting.
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